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50 cent bulletproof album zip
50 cent bulletproof album zip













50 cent bulletproof album zip
  1. 50 cent bulletproof album zip portable#
  2. 50 cent bulletproof album zip tv#

50 cent bulletproof album zip tv#

It won "Best Original Song" in the 2005 Spike TV Video Game Awards.ĥ0 Cent finds himself being dragged back into the criminal underworld, taking on the most dangerous criminal organizations in New York City. A soundtrack album, titled Bulletproof, was released by DJ Red Heat's Shadyville Entertainment. Dre plays an arms dealer, Eminem plays a corrupt police officer, and DJ Whoo Kid plays himself as a person selling "bootlegged" music (of the G-Unit camp) out of his trunk. The game features members of the G-Unit rap crew as a gang. The story revolves around protagonist hip hop musician 50 Cent's search for vengeance against the hitmen who attempted to murder him. A sequel, 50 Cent: Blood on the Sand, was released in 2009. An Xbox 360 version was in development, but was canceled.

50 cent bulletproof album zip portable#

The game was reworked into a PlayStation Portable version titled 50 Cent: Bulletproof G Unit Edition, with a top-down perspective, which released in 2006. Bulletproof is a blur of lazy design, pandering gore, and shameless product placement.50 Cent: Bulletproof is an action video game developed by Genuine Games and published by Vivendi Universal Games for the PlayStation 2 and Xbox, which released on November 17, 2005. Your enemies, on the other hand, sense your presence from 100 yards away and run in erratic patterns as they spray bullets, a frustration compounded by sloppy aiming controls. Your G-Unit allies are so dumb they had to be made invincible to keep them alive. But as a game, Bulletproof is a disaster. The cut-scenes are top-notch, with dark, druggy art direction and great voice acting from 50, Eminem, and Dr. Bulletproof, a third-person shooter in the vein of Dead to Rights or Max Payne, was part of 2005's 50 Cent holiday marketing assault, and like all advertising it favors image over substance. Can you star in a game in which you gruesomely stab people, steal their wallets, and then use their money to buy an assortment of promo merchandise? You bet. Can you have your own flavor of pink mineral water and still call yourself a “gangsta”? Apparently. How much street cred can nine bullet wounds buy? This is the question 50 Cent’s career seeks to answer. From a general perspective, 50 Cent: Bulletproof is a pretty poor game - but definitely not the worst action game. Naturally, persons interested in a brand will slog out poor gameplay to get to the good stuff - new music. So, as you can conclude, 50 Cent: Bulletproof is made for fans who can't get enough of the artist. But if you're not a fan or have little interest in the person, you may not get the thrills expected from an action game. If you buy into 50 Cent's brand, there are plenty of unlockables, including tracks, videos, and more, to make the grind worth it. What you can say in 50 Cent: Bulletproof's favor, though, is fans of the artist will undoubtedly enjoy the game. Every aspect becomes the same, and it isn't much you can do to make the game intriguing. However, gameplay becomes a drag pretty quickly. The narrative holds up enough to make it worth finishing the level. The only thing you'll do is run through the alleyways shooting with very frustrating control schematics, shooting brainless legions of enemies. Shooting mechanics are not refined, and level design is elementary.

50 cent bulletproof album zip

However, 50 Cent: Bulletproof is all style over substance. Enter the game, and you will find that the visuals of an urban jungle are excellent, giving the feel of an urgent chase throw the forgotten alleys of New York City. Players will take on the role of 50 Cent (surprise, surprise), who returns to the criminal underworld seeking vengeance on those who left him for dead. You wouldn't be surprised either to know that the game really doesn't offer much more than a linear third-person shooter. That notion dictates that the game is narrative-heavy and weighs in favor of the story more than palatable gameplay. You probably wouldn't be surprised to learn that 50 Cent: Bulletproof pretty much exists to enhance the artist's image. Better find out where the game lies on the concept spectrum. 50 Cent: Bulletproof seems like a good idea - but it feels like a bad one, too. At least one attempt to generate an image of being a crime lord while honing in on a successful music career. It's hard to pinpoint any past game that featured a real-life musician in an action game. I mean, the man already has quite the backstory conjured by his marketing team - might as well give it a whirl in the gaming arena. Is riding the wave of your musical success with a video game a good idea? 50 Cent: Bulletproof arrives with a sledgehammer to tear down walls between the record industry and gaming.















50 cent bulletproof album zip